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Preliminary support for multi-pass shadertoys.

Open cutesthypnotist opened this issue 3 years ago • 2 comments

Some issues:

  • Missing material in CRTs' inspector.
  • In CRTs' inspector -> Material -> Shader pass is reverting to default after re-adding material (i.e.: buffer 1 corresponds to pass "1" in shader, buffer 2 -> pass "2", etc.)
  • Materials -> Textures missing from texture slots.
  • Cubemaps don't generate links.
  • Images don't auto-download.

cutesthypnotist avatar Jan 23 '22 16:01 cutesthypnotist

I'll have a look at this some time next week. Did you squash your changes, or did you actually only have 1 commit? I prefer to review larger PRs changeset-by-changeset.

pema99 avatar Jan 23 '22 18:01 pema99

I squashed them but yea in the future I'll try not to squash then.

cutesthypnotist avatar Jan 24 '22 01:01 cutesthypnotist