Pema Malling

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I'm having this issue as well, any news?

@athas FYI

The CI failure seems to be a network issue

The diff looks fine. And I'm fine with the change in principle... but I'm wondering how we can make it clear that this isn't an AudioLink feature, just a convenience...

From a principled point of view, I agree with @float3. From a pragmatic point of view, I agree with @techanon. Perhaps we should hear some of the other frequent contributors...

This is probably caused by the CRT having it's update rate set to 0 == go as fast as possible

Hmm, actually it seems to be accounted for via unity_DeltaTime... strange

I discussed this a bit with Charles, and he seems convinced it isn't quite trivial to fix. We are leaving it for next release, when him and I have more...

I think that's actually right - the original texture from AudioLink V1