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New squad egg for wine
Description
create wine egg for squad
Checklist for all submissions
- [x] Have you followed the guidelines in our Contributing document?
- [x] Have you checked to ensure there aren't other open Pull Requests for the same update/change?
- [x] Have you tested and reviewed your changes with confidence that everything works?
- [x] Did you branch your changes and PR from that branch and not from your master branch?
- If not, why?:
Remaining Things:
Done:
- ✅ Unused variable "Server Executable". Link
- ✅ Install script still creates start.sh file and needs to be removed. Link
- ✅ Use the suggested startup command but needs edit to use the variables that we use:
rm /home/container/SquadGame/Saved/Logs/SquadGame.log; wine /home/container/SquadGame/Binaries/Win64/SquadGameServer.exe Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} beaconport={{BEACON_PORT}} FIXEDMAXTICKRATE={{MAX_TICK}} -log & SQD_PID=$!; tail -c0 -F /home/container/SquadGame/Saved/Logs/SquadGame.log --pid=$SQD_PID
4.✅ Needs feature: Steam disk space. Link
"features": [
"steam_disk_space"
],
- ✅ Use the base CMD install script as basis: steamcmd_installer.sh. Link
- ✅ Remove startup shell script
- ✅ Put back the vanilla egg
New egg Submissions
- [x] Does your submission pass tests (server is connectable)?
- [] Does your egg use a custom docker image?
- [] Have you tried to use a generic image?
- [] Did you PR the necessary changes to make it work?
- [] Have you added the egg to the main README.md and any other README files in subdirectories of the egg (e.g /game_eggs) according to the alphabetical order?
- [x] Have you added a unique README.md for the egg you are adding according to the alphabetical order?
- [x] You verify that the start command applied does not use a shell script
- [] If some script is needed then it is part of a current yolk or a PR to add one
- [x] The egg was exported from the panel
Just sharing it here...
Can't be PR'd here as is; cannot use sh files to handle startup. User editable startup commands are taboo https://github.com/parkervcp/eggs/issues/2882#issuecomment-2050025506
LGTM @fakhry7050 if you're ready for @QuintenQVD0 or another of the contributors to check over take it off a Draft PR
LGTM @fakhry7050 if you're ready for @QuintenQVD0 or another of the contributors to check over take it off a Draft PR
all think fixed and edited how did say @QuintenQVD0
LGTM @fakhry7050 if you're ready for @QuintenQVD0 or another of the contributors to check over take it off a Draft PR
ITS OK HOW TAKE TIME REVIEW
LGTM @fakhry7050 if you're ready for @QuintenQVD0 or another of the contributors to check over take it off a Draft PR
ITS OK HOW TAKE TIME REVIEW
it is on my to-do list to revieuw, please be patient. I did not forget you.
@fakhry7050 As you see this repo went to a new organization and soon will be read only, please move this PR to the right repo for this egg. In your case: https://github.com/pelican-eggs/steamcmd
@fakhry7050 As you see this repo went to a new organization and soon will be read only, please move this PR to the right repo for this egg. In your case: https://github.com/pelican-eggs/steamcmd
done
@fakhry7050 As you see this repo went to a new organization and soon will be read only, please move this PR to the right repo for this egg. In your case: https://github.com/pelican-eggs/steamcmd
done
no, you must close this one, for the new steamcmd repo and then make their a PR.
Ports are set but the server does not appear in the browser, does anyone have the same problem?
Ports are set but the server does not appear in the browser, does anyone have the same problem?
This might be a beacon port issue, what port did you set?
this is my startup with the ports
this is my startup with the ports
Beacon port must be 15000+
Please move this PR to new steamcmd repo of this organization as this one is not used anymore