pbrt4bounty

Results 23 comments of pbrt4bounty

@1div0 You need at least a Optix version control to apply this patch. I'm on Optix 7.4 and this option not seems available. ```cpp #if (OPTIX_VERSION > 70400) params.denoiseAlpha =...

Its amazing... I love the interactive mode too. I'm trying to add mouse control instead a keys's, but no luck for now :(

In my opinion, the camera controls is the most interesting functionality. Being able to 'see' the scene from different points, or zoom in on a specific area, without having to...

Confirmed the crash here in the last build from today.

I don't have a very free time, but I'm interested in improving this and also adapting it to send the render data to the Blender viewport. I think a good...

Hi.. I have some issues in Blender, but not at this level. I use this formule, that is not perfect, of course ```py aspect = 1.0 if (sizeX > sizeY)...

I have found that in CPU mode, performance is better when compiling with MinGW instead of MSVC. Unfortunately, CUDA does not support MinGW, so this is not a 'fix' for...

> @pbrt4bounty in this case, the issue is almost certainly code that's running on the GPU, so it's likely that wouldn't make a difference (though that isn't yet certain!) I...

In the scene that you provide, the cube don't have normals data defined. ![imagen](https://user-images.githubusercontent.com/73945652/190915942-b5730eb3-93c9-4458-b834-a417ec14a5f2.png)

I checked here and seems that the behavior is correct. [scaled_texture.zip](https://github.com/mmp/pbrt-v4/files/9380921/scaled_texture.zip) If you want to play with a different texture scales, you only need to change the values in the...