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Dead Space Remake: Attempt to load object gives "Failed to load file with message One or more errors occurred. (Value cannot be null. (Parameter 'type'))"
I'm new to the Frostbite Modding Tool so I apologize for any errors here. I can open the Dead Space Remake exe fine and it shows a nested list of objcts in the right panel. However double-clicking on any of them gives the error in the title. The last line in the code executed is OpenFile.xaml.cs Line #353
var ebxInstance2 = base.instances[i];
Type objType = TypeLibrary.GetType(this.classGuids[ebxInstance2.ClassRef]);
var instanceObj = TypeLibrary.CreateObject(objType);
instances only has 1 item and the class ref for that is 0.
It is 100% reproducible.