paulio
paulio
By default a console App will have a 'Any CPU' configuration. This confuses the package manager because it has x86 & x64 runtimes so doesn't copy over the runtime correctly....
> @martinlarosa , Thank you for responding. I tried that fix. But its not working in my case. Have you tried just immediately echoing a response in your bot? As...
No, the only thing I noticed was something about it not being batch compatible which was further down that inspector
I can confirm the repro works... 0.6.1  vs. Feature Tool Install Graphics Tools v0.5.12 
Now to understand why, and see if the fix is available (or can be applied to) MRTK2 too.
I compared the shaders and they seem exactly the same, apart from, maybe the dependency on the version of URP.
Aha, it's something to do with the URP Pipeline Asset Renderer. I copied UniversalRenderPipelineAsset & UniversalRenderPipelineAsset_Render and set them as the default in Settings URP and Settings Quality. This seems...
Found it...  Change needed is from Auto to Disabled