Debugger+source mapping: displaying variables, console (evaluate expression)
Hello!
I tried to follow starlight-examples. But the output of grunt-starlight is unreadable minified javascript.
How can I configure Gruntfile.js to disable uglification/minification for better readability and debugging?
oh, maybe my expectation were to high..
I've used coffescript and it was easier to correlate input coffeescript lines and ouput es5 js lines...
But starlight transpiles lua code not to the "natively looking" es6 but to the starlight.js library calls..
Tried source-map example which is cool but
it hasn't been possible to display variables in the debugger, which is sad
really sad :c
I think I can't use starlight for production client side scripts development without ability for displaying variables in debugger and without lua console (evaluate expression).
Starlight is cool and much work was already done (thank you, @paulcuth!) but I haven't time to help to implement lacking features too :c