libpd4unity
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Crashes on second run
So I got it working with Unity 5.1 32 bit version. First run, then the randomOsc.pd works just fine. But if I run the second time, then the Editor crashes immediately and I get greeted with the Bug Reporter.
I have uploaded the error.log which the Bug Reporter made, which can be found here on Gist
Known issue but I'm not sure if the fix is still working: https://github.com/patricksebastien/libpd4unity/issues/4#issuecomment-44664790
That seems to have fixed the error, does this create any other problems that just not getting prints into the console?