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Not working with Intel Iris Graphics Card (Mac Mini)

Open brannondorsey opened this issue 9 years ago • 1 comments

Hey @patriciogonzalezvivo,

I'm trying to run a sketch that uses ofxFluid on a Mac Mini w/ an Intel Iris graphics card and I get no errors, but also see no output. Any idea why this might be? I'll post some graphics card specs in a minute.

brannondorsey avatar Feb 07 '16 02:02 brannondorsey

this is working properly on my mac mini from 2012 without obstacles. I was not able to get obstacles running with the available code. Are you trying this while using obstacles?

There is a 'fragmentShader' which is not initialized, and a 'shader' which is referenced in the advect function.

I have added the initialization and have yet to test it. You can first confirm it works without obstacles to ensure your mac mini is rendering it properly. Then try the code I have forked to see if it works with obstacles.

this program is updated for of 9.0+

nosarious avatar Feb 24 '16 13:02 nosarious