glslViewer
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glslViewer - Blender add-on: do not re-calucalate frame buffer size. (MacBook M1)
Repro steps:
- add a new object. For example Suzanna
- enable IPR to render view to activate glslViewer rendering
- drag to split the IPR viewport.
rendering will become distorted.

Possible issue: OpenGL does not recompute the changed framebuffer