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Scanlines only rendered when game resolution height is greater than (rasterization res. height x 2)

Open kpietraszko opened this issue 3 years ago • 0 comments

For example, set game resolution to 720p. With Rasterization Resolution Y set to 360, you don't see scanlines. With 359, they're visible. Is that expected?

kpietraszko avatar Mar 26 '22 19:03 kpietraszko