gltut
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Tutorials continuation?
Originally reported by: Anonymous
Hi,
this is merely a question rather than a bug or anything but couldn't find a way to contact you directly. I came across (and then through) your tutorials and was only wondering if you intend to complete parts V. (framebuffer) and VI. (advanced lighting), because the way you put it is really straightforward and with the accompanied source codes it proved more than useful to (probably not just) me.
Thanks, Jakub.
- Bitbucket: https://bitbucket.org/alfonse/gltut/issue/95
Original comment by Aidan Mueller (Bitbucket: admueller, GitHub: admueller):
I am barely past the introduction. And I strongly agree that this series should be continued. It is by far the best tutorial I've see. Please oh please continue it. Maybe you could even update to OpenGL 4?
Original comment by boblehest (Bitbucket: boblehest, GitHub: boblehest):
In my opinion, this is the very best OpenGL tutorial out there, and I think a lot of people share that opinion.
Add another +1 for finishing the remaining chapters. This book has been an exceptional learning resource and it would be great to see your take on advanced lighting techniques! Hope you're able to make the time one day, but if not, that's cool too - you've already provided so much :)