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MacOS build error - glsdk
MacOS Montery XCode 13
Run with
mkdir -p build
cd build
cmake ..
cmake --build . --config Release
Error
[ 10%] Building CXX object glsdk/CMakeFiles/glutil.dir/glutil/source/Shader.cpp.o
glsdk/glutil/include/glutil/array_ref.h:100:11: error: no matching constructor for initialization of 'std::out_of_range'
I have the same issue... :(
Same, haven't found a workaround