alt64
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Font rendering
It seems the font background is opaque black. I don't know why. It looks pretty bad.
backcolor in -> drawToplistBox(), display_dir() needs to be >> backcolor = graphics_make_color(0x00, 0x00, 0x00, 0x00); //bg instead of << backcolor = graphics_make_color(0x00, 0x00, 0x00, 0xFF); //bg the last value is for alpha, greetings, saturnu
@saturnu Can you submit a pull request? There are multiple backcolor variables ...