papyruscs
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--render_map "false" doesnt actually make the process any faster
I made a script to run the process every minute or so to have "live" map of the server but even with the --render_map "false" it takes the same amount of time as generating the whole thing (takes 50 seconds for my server either way). So either the argument doesnt work, or to get the player positions you still have to generate everything anyways so theres no point.
it takes a million years to update the playerlist json, the script renders at different zoom levels and basically takes as long as if I had generated the entire map
Have also tried without the quotation marks on the "false"
papyruscs --world "C:\MinecraftServer\Map\tmp_world_copy" --output "C:\MinecraftServer\Map" --playericons "true" --render_map false --htmlfile "index.html"
同问,经过测试,确实没差别