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SLua Make UnityEngine error. Unity3D version 2019.4.1f1
Assets\Slua\LuaObject\Unity\Lua_UnityEngine_ParticleSystem.cs(31,23): error CS0165: Use of unassigned local variable 'a1'
else if(matchType(l,argc,2,typeof(LuaOut))){
UnityEngine.ParticleSystem self=(UnityEngine.ParticleSystem)checkSelf(l);
Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> a1;
self.SetParticles(a1);
pushValue(l,true);
return 1;
}
Assets/Slua/LuaObject/Unity/Lua_Unity_IO_LowLevel_Unsafe_ReadCommand.cs(54,16): error CS0214: Pointers and fixed size buffers may only be used in an unsafe context
Assets/Slua/LuaObject/Unity/Lua_UnityEngine_Rendering_CommandBuffer.cs(3796,25): error CS1503: Argument 3: cannot convert from 'out UnityEngine.Vector4[]' to 'out float[]'