Walter Pagani

Results 286 comments of Walter Pagani

> These code changes to Warden could potentially fix it but needs testing for anybody that is curious: [azerothcore/[email protected]:azerothcore-wotlk:master](https://github.com/azerothcore/azerothcore-wotlk/compare/master...AnchyDev:azerothcore-wotlk:master) > > It basically just checks if the last payload was...

> HeyItsBench and I tested a custom branch together and it did not resolve the issue, I do think it needs to be fixed in a totally different way so...

So `-1` and `2047` should return the same result? Because from what I see in the DB, the value is unsigned, I'm surprised that a negative value can be stored....

> Since this is authored by Azerothcore themselves, what will it take to get this fixed? IOW, how much would I need to donate to get it to be fixed?...

@TheSCREWEDSoftware Thank you very much for the tests, however, when watching the video, I see that the npc, before accepting the quest, while lying down, moves when entering combat, which...

> I could be wrong, but the NPC moving was after it respawn (because before i was exprimenting with the phases what commands to use for a realiable testing). I...

> Since I was afk a some point i dont recall if it was .respawn all or was that he naturally respawn. Try the .die on him and .respawn all,...

With these changes, which I just uploaded, I think I've finished adjusting some things that I had noticed that were wrong. 1. The npc is always passive, until the quest...

> Forgot to metioned do you know what the expected behaviour if i've completed the quest and then abanadon? as you can see in the end of the video If...

With this last change, now, the npc disappears, if the player disconnects. - [x] Prevent npc from moving if respawned - [x] If npc dies, and quest is complete, it...