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Minecraft Zink Graphics Error with Mesa 22.0.2 and 22.1.2 rc3

Open kleinermob opened this issue 2 years ago • 9 comments

using amd rx 570 latest drivers Mingw and msvc are also behaving the same This is with 22.1.2 rc3 only whitescreen 1.18 Unbenannt

with 22.0.2 1.18 Unbenannt

with 22.0.2 1.16.5 only small graphics error

2022-05-05_01 16 37

i think 1.16.5 works fine is because it uses OpenGL compatibility profile, but 1.18 uses OpenGL core profile

kleinermob avatar May 04 '22 23:05 kleinermob

zink on windows is mostly broken since kopper interface debut in 22.1rc1, hence the white screen which was also reported in #95 and upstream.

As for graphics rendering glitches on 22.0 I recommend reporting upstream, but you should wait and try 22.0.3 first once I build it.

pal1000 avatar May 05 '22 08:05 pal1000

Yeah, 22.0.3 still has the same Graphics Error on 1.18

kleinermob avatar May 05 '22 17:05 kleinermob

Mmh, seems like that Graphics Error with 1.18 is not related to Zink, it also happens with GLonD3D12 Unbenannt

kleinermob avatar May 05 '22 17:05 kleinermob

The zink white screen issue should be fixed now after this was merged: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16569

xperia64 avatar May 18 '22 23:05 xperia64

Where are you guys installing zink to run minecraft in the first place? Is it a system wide deployment?

DorianNessuno avatar Oct 06 '22 06:10 DorianNessuno

Is there any performance improvements when using the Zink driver to run games that rely on OpenGL like Minecraft? I was searching for optimization related with OpenGL on AMD GPU's under Windows and found that OpenGL drivers for AMD cards are inferior in comparison to the Mesa drivers on Linux. I found something about Zink being able to translate OpenGL calls to Vulkan but couldn't find nothing about how to setup Zink on Windows. Seeing the issue here, i was wondering if it is more realiable now to use something like Zink to speed up games like Minecraft. Is there any updates on this?

telavoid avatar Jan 12 '24 11:01 telavoid

Well you try. First deploy Mesa3D with per application deployment tool, then set environment variable GALLLIUM_DRIVER to zink.

pal1000 avatar Jan 13 '24 10:01 pal1000

OpenGL performance in windows was fixed already quite a while ago, there is also a mod which allows you to run MC with native vulkan.

kleinermob avatar Jan 13 '24 12:01 kleinermob