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Raywenderlich Space Game Tutorial by Jean-Yves Mengant porting to Cocos2d-x 3.0

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in the code ``` float HelloWorld::getTimeTick() { timeval time; gettimeofday(&time, NULL); unsigned long millisecs = (time.tv_sec * 1000) + (time.tv_usec / 1000); //the millisecs is always 13 demical digits long,...