rogueserver
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Game server backend and API for PokéRogue
### What is this? This is an update to the admin panel, and is the server code for [this pokerogue PR](https://github.com/pagefaultgames/pokerogue/pull/4198). ### What this do? This PR add the functionality...
I have an issue while following the instructions with the command : ./rogueserver --debug --dbuser pokerogue --dbpass pokerogue & It returns the error: 2024/08/27 00:37:57 Error 1045 (28000): Access denied...
### Backend companion PR to pagefaultgames/pokerogue#4388 This removes the explicit version checking done in the backend that would normally require cause saves with a version not equal to `1.0.4` to...
Using redis as a cache reduces database reads such as player count, battle count, classic session count, etc.
At the moment, PokeRogue stores both system data and session data in the form of LONGBLOB. LONGBLOB in SQL is able to store around 4 GB, which is unnecessary for...
The PR adds a new variable 'Local' to env that allows one to only use the mariadb instance provided. This will facilitate testing since most of us do not have...
``` 2024/11/02 06:19:36 /savedata/system/update: session out of date: existing playtime is greater 2024/11/02 06:19:52 /savedata/system/get: missing token 2024/11/02 06:21:18 /savedata/system/get: missing token 2024/11/02 06:36:13 /savedata/system/update: missing token 2024/11/02 06:36:15 /savedata/session/get:...
Passing clientSessionId as a query parameter is inappropriate and makes logging more complicated than it needs to be, make it a cookie.