pachuco

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Version 2.0.5 didn't have this snapping cursor.

I don't see any such thing anymore in Drawpile 2.1.14.

https://github.com/pachuco/Buttler I'm working on separate project of providing hardware read/write port access to other people online, so people can remotely play with other people's hardware. Which is totes not a...

The functions are these: https://github.com/pachuco/dsoal/blob/master/bypass.c Maybe the game is reacting to something it detected in dsound for it to give small panning values. Also, I am a dum-dum and forgot...

I've re-recorded above logs with EAX enabled this time. DSBufferProp_QuerySupport(DSPROPSETID_VoiceManager) is checked for. [RedFaction_logs_withEAX.zip](https://github.com/kcat/dsoal/files/5287205/RedFaction_logs_withEAX.zip)

I've adjusted panning power as such: https://github.com/pachuco/dsoal-XP/commit/f0041edcf3d4d9f94c1c17bf0718240b8c4b7135 This fixes the "mono sound" in RF1. Needs checking for other games, though. What remains now is DSPROPSETID_VoiceManager and whatever else the game...

https://github.com/kcat/dsoal/pull/19 Now that DSPROPSETID_VoiceManager is done, another piece of puzzle appears. "DS8_CreateSoundBuffer Requested 3D algorithm GUID: {00000000-0000-0000-0000-000000000000}" "DS8_CreateSoundBuffer Buffers with 3D and panning control ignore panning" So the game now...

[build_dsound.zip](https://github.com/kcat/openal-soft/files/5284296/build_dsound.zip) [build_winmm.zip](https://github.com/kcat/openal-soft/files/5284297/build_winmm.zip) I've attached generated makefiles. I've ensured freshness by wiping build folder of all files, then configure -> generate in cmake. I have not built the router. Build configured...

Aha, yes. I was having DSOUND_INCLUDE_PATH with ending \ My DSOUND_LIBRARY and WINMM_LIBRARY were also full paths to dlls(GCC does not mind linking against those). Now compiling works with both....

Thing to note. Now after redownloading git copy of SoftOAL and redoing cmake config, the DLLs for winmm and dsound were assigned by default to *_LIBRARY vars.