nodeeditor
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Qt Node Editor. Dataflow programming framework
Hey guys ! Thank you for this amazing project ! I had a question, is there any way I can update the graphic of the validation message without moving the...
Is there any way to dynamically change the number of In and Out ports on a node that has already been created?
Hi, I see in NodeEditorConfig.cmake ``` set(NodeEditor_LIBRARIES NodeEditor::nodes) ``` What variables should I use to get the include directory of an installed NodeEditor ? Cheers
Hi, OS : CentOS 7 GCC : 6.3 Qt : 5.11.1 cmake : 3.12.4 Just did a fork and started building and came across this error. Anyone else seeing this...
Clang Format is an auto-formatter for C++ source code. As there are a lot of C++ code formatting styles, it lets you customize your formatting with a *.clang-format* file. I...
How can we get trees in the scene? There is a method for iterating over NodeDataModels (iterateOverNodeDataDependentOrder) but this function iterates over all nodes, I want a method to iterate...
QPainter::begin: Paint device returnd engine == 0,type:2 QPainter::begin: Painter must be active to set rendering hints.   NodeGemetry.cpp QPointF NodeGeometry::widgetPosiont() const return QPointF(_spacing + portWidth(PortType::In), (captionHeight() + _height -...
Hi ! and congrats for this useful library i've been using for a few days ! Here is my suggestion / question Maybe i'm missing something here: QtNodes::Node is the...
Hi guys! In the example connection_colors, we set "UseDataDefinedColors": true. where and how to set colors for typeData? I saw (Diffenent colors for different NodeDataTypes # 19) but did not...
When I listen to this [signal] (https://github.com/paceholder/nodeeditor/blob/87f0d386bfca24958e4ee2bd52763a13eb04ce10/include/ nodes/internal/FlowScene.hpp#L106) `void connectionCreated(Connection &c);` , it gets emitted when [clicking](https://github.com/paceholder/nodeeditor/blob/87f0d386bfca24958e4ee2bd52763a13eb04ce10/src/NodeGraphicsObject.cpp#L238) visually on an output port. ` void NodeGraphicsObject:: mousePressEvent(QGraphicsSceneMouseEvent * event) { ......