nodeeditor
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How to add new kinds of nodes at runtime? Thanks! XD
Hello, this really is simply a masterpiece!
I'm going to make a visual programming language with the help of it, so I'd like to be able to dynamically add new kinds of nodes at runtime.
However, from what I understand, it seems that I can only add nodes by registering subclasses of NodeDelegateModel at the beginning of the program. Is it possible to add nodes dynamically at runtime of the program?