gatling
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hdGatling/gi: fix GPU memory leaks during animation rendering
When loading a USD file with animations, a memory leak was discovered. After investigation, it was found that the buffer created in _giCreateBvh() was not being released after use. The issue was traced back to the 'updateGeometry' check, where a specific flag was missing.
Hello, thanks for the report! I looked into this and it should now be fixed in dev ;)