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hdGatling/gi: fix GPU memory leaks during animation rendering

Open Robin-Wong opened this issue 6 months ago • 2 comments

When loading a USD file with animations, a memory leak was discovered. After investigation, it was found that the buffer created in _giCreateBvh() was not being released after use. The issue was traced back to the 'updateGeometry' check, where a specific flag was missing.

Robin-Wong avatar Jun 26 '25 10:06 Robin-Wong

robot_usd.zip

Robin-Wong avatar Jun 26 '25 10:06 Robin-Wong

Hello, thanks for the report! I looked into this and it should now be fixed in dev ;)

pablode avatar Jun 28 '25 10:06 pablode