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[feature request] AI generated weighting based on existing skeleton

Open ItsCubeTime opened this issue 1 year ago • 2 comments

👋Lots of people use standardized rigs that they reuse for several models, in such cases, the only work done on a per-character basis is the bone weighting process which can involve quite significant amount of work.

ItsCubeTime avatar Jan 01 '23 01:01 ItsCubeTime