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Performance issue when generating symmetry brushes

Open ozonexo3 opened this issue 6 years ago • 0 comments

Right now brushes are generated for every symmetry instance by rotation and mirror. This is memory and CPU heavy and for large symmetry counts take a long time causing lag in editor.

We need to find a better way for doing them.

ozonexo3 avatar Jun 04 '18 12:06 ozonexo3