oxr463

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If that is the case, simply specify those files explicitly in the `nav:` section of your mkdocs.yml file.

@dliappis please see above.

> > > There are various variants of BSD code in this repo, what is your point? Further clarification is needed regarding the licensing of this repository. > src/ is...

This is still happening for me as well: ```js XML Parsing Error: syntax error Location: file:///Users/oxr463/repos/example/index.html Line Number 1, Column 1: ```

@twinaphex any pointers?

> FYI, this exact issue is precisely what the standard [CC0](https://creativecommons.org/share-your-work/public-domain/cc0/) license is written to address. It both a standard "license" with legally valid terms and widely used as a...

See also: https://robinwinslow.uk/2013/06/11/dont-ever-commit-binary-files-to-git

Perhaps it could be an alternative mode? Or of you reveal the answer? I'm using Mango languages app quite a bit these days, and it really helps hearing it too.

``` E 0:00:00.478 open_dynamic_library: Can't open dynamic library: /home/lramage/src/godot_openvr_fps/addons/godot-openvr/bin/x11/libgodot_openvr.so. Error: /mnt/data/steam/steamapps/common/Godot Engine/../lib/libgodot_openvr.so: cannot open shared object file: No such file or directory Condition "!p_library_handle" is true. Returned: ERR_CANT_OPEN drivers/unix/os_unix.cpp:415 @...