CocosBuilder
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Main view does not work on Mojave
When using Xcode 10 and linking against Mojave frameworks, the OpenGL main view refuses to render at all.
I've tried the suggestions mentioned online (running an [OpenGLContext update], setting the view on OpenGLContext) but with no success at all.
Incidentally I have a game running on a heavily modified Cocos2D fork and THAT ONE is working on Mac OS X. Even though pretty much the same code in the CocosBuilder doesn't! I have compared the two and I can't see any meaningful differences.