CocosBuilder
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Feature Request: Timeline ‘Stop’ Button ends Sound Effect
Found in SB forum: http://forum.spritebuilder.com/t/feature-request-timeline-stop-button-ends-sound-effect/256
"Can the 'stop' button on the timeline also stop any currently running Sound Effects?"
The fix above just stops all OpenAl sounds To resume playing sounds at timeline position, we need a new sound library:
- OpenAl only allow to seek background music for one file. If you use two sound files at the same time, it doesn't work
- AVPlayer does not have pitch/pan/gain support