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Textures in embedded GLTF does not work
It works on binary GLTF's (*.glb) and on separate GLTF (json+bin+texture) the textures are in there and recognized by Overte, but the value {1, 1, 1} is used instead.
Albedo-metal-rough-normal-ao:
Emission:
Emissive Test files: http://silverfish-freestuff.s3.amazonaws.com/TestStuff/gltf_emission/gltf_emissionTest.json pbr test files: http://silverfish-freestuff.s3.amazonaws.com/TestStuff/gltf_generalTest/gltf_pbr_test.json