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Add tonemapping options to graphics settings

Open ksuprynowicz opened this issue 2 years ago • 1 comments

Graphics settings should have a part or tab with advanced settings, and that section should feature different tonemapping algorithms, such as Filmic. We already have these algorithms available but they are accessible only from luci.js.

ksuprynowicz avatar Nov 25 '23 16:11 ksuprynowicz

It should also include exposure setting: Render.getConfig("RenderMainView.ToneMapping")["exposure"] and AO: Render.setAmbientOcclusionEnabled()

I think the Render API also provides ways to configure AO setting but I can't remember how.

SilverfishVR avatar Dec 02 '23 20:12 SilverfishVR

now that tonemapping is configurable through zones, I don’t think it makes sense to expose this in the graphics settings. you can still override this using luci, but at least for now, I think we can close this

HifiExperiments avatar Aug 16 '24 02:08 HifiExperiments