Add tonemapping options to graphics settings
Graphics settings should have a part or tab with advanced settings, and that section should feature different tonemapping algorithms, such as Filmic. We already have these algorithms available but they are accessible only from luci.js.
It should also include exposure setting: Render.getConfig("RenderMainView.ToneMapping")["exposure"]
and AO: Render.setAmbientOcclusionEnabled()
I think the Render API also provides ways to configure AO setting but I can't remember how.
now that tonemapping is configurable through zones, I don’t think it makes sense to expose this in the graphics settings. you can still override this using luci, but at least for now, I think we can close this