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Cursor locking works with mouselook but not VR reticle system on XWayland

Open ada-tv opened this issue 9 months ago • 3 comments

On Sway with XWayland, mouselook works perfectly fine but the system intended to lock the mouse cursor for use in VR doesn't, and leaves the mouse unlocked, but the UI unresponsive. I'd have thought they would use the same cursor locking method?

ada-tv avatar Apr 01 '25 16:04 ada-tv

Are you building from source? Qt doesn't support locking the mouse on Wayland. On the AppImage we force Qt to use its X11 backend to work around this. I know that the AppImage works on Plasma Mobile with XWayland.

JulianGro avatar Apr 01 '25 17:04 JulianGro

The issue is specifically with XWayland, Overte barely functions at all on native Wayland (though some kind of black magic, considering how X11-specific a lot of code is)

ada-tv avatar Apr 01 '25 17:04 ada-tv

The issue is specifically with XWayland, Overte barely functions at all on native Wayland (though some kind of black magic, considering how X11-specific a lot of code is)

I use Overte on native Wayland and the only issue is that mouse look is broken (you spin around), from what I could tell.

squeaktoy avatar Apr 06 '25 20:04 squeaktoy