deckswipe
deckswipe copied to clipboard
Switch to Unity's new Input System
Right now input is handled through my own InputDispatcher
+ UnityEngine.Input
, as well as MonoBehaviour.BeginDrag()
et al. I think it would be a good idea to switch to the new InputSystem
, as it's easier to configure, and provides a callback mechanism out of the box (though not entirely clear to me yet).
I'd like to work on this if it's not currently being worked on.
Awesome, have at it! I'll assign you and move this to In Progress.