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visual cue of pointer depthness

Open matiroy opened this issue 5 years ago • 4 comments

William suggested: "i think the UI could use some upgrades to make it easier to navigate pointer-hell, like maybe giving unique colors to each pointer onscreen, putting each pointer on a new line as opposed to inline expansion, etc" Liked by 3 people. https://ought-inc.slack.com/archives/CMVHF5HJ8/p1567717358030000

matiroy avatar Sep 06 '19 04:09 matiroy

@DerekElkinsOught , such a change would not carry over to Mosaic 2, right?

brachbach avatar Sep 12 '19 20:09 brachbach

@brachbach It certainly won't happen by default (e.g. if no story is added).

DerekElkinsOught avatar Sep 13 '19 00:09 DerekElkinsOught

@DerekElkinsOught err sorry what I meant was -- are we sharing code between Mosaic 1 and 2 in such a way that implementing this for one would effectively implement it for both?

brachbach avatar Sep 14 '19 02:09 brachbach

@DerekElkinsOught err sorry what I meant was -- are we sharing code between Mosaic 1 and 2 in such a way that implementing this for one would effectively implement it for both?

No.

DerekElkinsOught avatar Sep 14 '19 07:09 DerekElkinsOught