forgottenserver
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schedule timer
Before creating an issue, please ensure:
- [x] This is a bug in the software that resides in this repository, and not a support matter (use https://otland.net/forums/support.16/ for support)
- [x] This issue is reproducible without changes to the C++ code in this repository
after https://github.com/otland/forgottenserver/commit/0d12ee8d565f90d5ec7cbf908bcd23e97f723c75, timer currently don't start until you are next to the object (autowalk)
example: if you try to use something far away, you first have to walk to the item, the timer should start tick directly, but it seems it wait until we reached the item