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stop distance attacks while moving

Open emil92b opened this issue 3 years ago • 3 comments

Before creating an issue, please ensure:

  • [x] This is a bug in the software that resides in this repository, and not a support matter (use https://otland.net/forums/support.16/ for support)
  • [x] This issue is reproducible without changes to the C++ code in this repository

Expected behaviour

your distance attacks should be on hold until you stop moving

Actual behaviour

currently you can run around and shoot freely

emil92b avatar Sep 23 '21 07:09 emil92b