Oskar Thorin
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Oskar Thorin
Same here. Version 3.1.2 from npm and Xcode 9.2.
It probably makes the error go away. But since we're setting the playback speed, the player will start playing automatically. I tried simply commenting out the `player.pause()` in `AudioPlayerModule.java`. But...
Weird. I really thought so. But testing now, it doesn't start to play after `prepare()` 👍 I still get the `pause called in state 8` when `pause()` is called in...