otbutz
otbutz
We could factor in landuse to detect urban roads. But that's a metric shitton of point-in-polygon lookups.
The first step should be to harmonize min/max/avg speed handling. see https://github.com/graphhopper/graphhopper/issues/2266 We should probably deal with upper and lower bounds for max speed in country rules and derive the...
> @otbutz Did you not already create rules for many other countries here: https://github.com/graphhopper/graphhopper/pull/1799/files? Can we resurrect this? Thanks for the reminder. The country rule PRs were put on the...
@easbar i've updated #2164 but one unittest is still failing.
> Well, a simple lookup in 2d-array is O(1) How detailed do you rasterize the boundaries?
> It's not rasterized. All the boundary geometry is just sliced up along a grid That's what i'd call rasterization :wink:
> @otbutz How did you create the HungarySpatialRule file here: https://github.com/graphhopper/graphhopper/pull/1799/files#diff-969f087eefc91e7d74e6ed222f61a58cd1d9de05ed5a140f1d2f352fefa97845 I created them manually. > Since the number of road types still seems manageable I probably would not shy...
https://www.openstreetmap.org/user/westnordost/diary/399412 @westnordost thanks for looking into this topic :+1:
Go for it :wink:
Just a quick thought but can't we fix those values in a postprocessing step by replacing them with fitting values from adjacent edges?