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Hey @MathieuDR and @JasperPluijmers - sorry about the long delay in reply, I don't get much time to work on this project anymore. Thanks for providing such detailed information @MathieuDR...
> Is this by design? Should not all id's just point to the same object or is there a specific reason? This is a good question @JasperPluijmers. Yes, this is...
The code is a bit of a mess, and grew into a mutant over time... Just warning you! I will also have a think to see if I can come...
Hey @Z-Kris - I looked at adding this a while ago, and seem to remember the data was very inconsistent. I will keep the issue open and see if I...
Hi @Z-Kris - I will keep this issue open. But at the moment the project is only being updated and no extra features are being added (in a timely manner)...
Hey @tyler-shaw - I had another look at this issue today. Looked at the wiki data, then my data. The problem is that the wiki uses a `Switch infobox` for...
Hey @tyler-shaw - thanks for reporting this. I am at a complete loss as to whats happening at the moment! Documenting some of this following for myself to try resolve:...
Just an update. Solved! The regex used for the API for monster ID was set to maximum of a 4 digit string. So any monster with an ID over 10,000...
Hey @pmauldin - thanks for opening this issue, which formalizes our previous discussion about adding the quest dataset to the osrsbox-db project. We should keep this issue open as the...
Just to keep everyone in the loop... The idea of the quest database is still something that I want to add to the project... it is just difficult to keep...