hdospray icon indicating copy to clipboard operation
hdospray copied to clipboard

Meshes doesn't look subdivided

Open iqch opened this issue 3 years ago • 1 comments

setting subdivision scheme parameter for meshes don't force delegate to build subdivision mesh. To be honest - Arnold behaves same way. And changing any parameters of shader with Solaris system don't force delegate to update it. Switching renderers synchronizes appearance, but I seem just due to new renderer instance is built. All configuration as described above Win10/MSVC2019/H18.5.672PY3

iqch avatar Sep 13 '21 06:09 iqch

thanks for this issue. This was also noticed in usdview when the USD version was bumped, but the fix was pushed back to a future overhaul of how we handle subd, as embree's subd support is deprecated.

carsonbrownlee avatar Sep 14 '21 07:09 carsonbrownlee