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(1.40a) Mesh Triangulation Hangup

Open kdegonge opened this issue 1 year ago • 1 comments

When compiling -34+18 (Cape Town, South Africa) the process gets stuck during step 2 at "looking for bad triangles". The process hangs and will not complete or terminate. No errors are thrown in the console.

I tested this same tile on 1.30 and it was able to complete, so it seems the issue is specific to 1.40.

image

kdegonge avatar Apr 28 '24 15:04 kdegonge

No problems on macOS and linux, but I have 150892 constrained edges with same settings. BTW "hmin" setting has been removed in the latest version of 1.40. Triangle4XP has been updated also.

w8sl avatar Apr 29 '24 09:04 w8sl