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A more consistent and responsive damage system with many new features

Results 39 samp-weapon-config issues
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I tried ramming walls with an NRG in your server at about 150km/h. My character fell of the bike and made some ouch noises but didn't lose health at all.

bug
custom-fall-damage

Would be cool to remove the player collision when performing the death animations.

enhancement

I've noticed that on occasions, the damage textdraw does not clear. Most commonly it happens when taking damage and dying very shortly after, leaving the damage TD stuck on the...

can OnPlayerDamage be used with y_hooks?

When using the include on open.mp, it causes a warning `redefinition of constant/macro (symbol "WEAPON_UNKNOWN")`

If you kill a player and if somehow more bullets touch his deadbody by anyone until the body disappears, it'll log multiple deaths.

what native code that detects modified weapon.dat

My old issue https://github.com/oscar-broman/samp-weapon-config/issues/299 was wrongfully closed, so making a new one: On my server, after moving from SAMP server to OpenMP 1.2.0.2670 server, I've observed an issue where by...

Open.mp Version: Latest Nightly Weapon-config Version: Latest "Master" Branch