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A more consistent and responsive damage system with many new features

Results 39 samp-weapon-config issues
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```pawn #if defined _INC_y_va #if defined _INC_open_mp stock Text:WC_TextDrawCreate(Float:x, Float:y, const text[], OPEN_MP_TAGS:...) #else stock Text:WC_TextDrawCreate(Float:x, Float:y, WC_CONST text[], GLOBAL_TAG_TYPES:...) #endif #else stock Text:WC_TextDrawCreate(Float:x, Float:y, WC_CONST text[]) #endif { #if...

(wc) WARN: Unable to create player healthbar foreground

After the last update I'm getting this crash randomly [13:46:31] Native backtrace: [13:46:31] #0 f7b03f7f in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () in plugins/crashdetect.so [13:46:31] #1 f7afc81d in _ZN11CrashDetect20PrintNativeBacktraceERSoRKN2os7ContextE () in plugins/crashdetect.so [13:46:31] #2...

When one dead player is shown to another, the animation is not that of death. I believe this piece of code was made to fix this, but it's not working...

There is a rare bug where by, when someone dies in a vehicle, the respawn process goes rather odd and players die and end up in grove street with a...

When a player gets killed, and after the `respawn_time` passes, the player will briefly be streamed out and then streamed in to be respawned, and during that brief time if...

Melee weapons not working outside of the map (passing 3000 coordinates)

The script has been evolving and correcting many errors, but there is an issue in effect which is double damage, where the offender can multiply the weapon's damage by 2x...

cBug protection does not work when on top of a dynamically created object. [Video](https://www.youtube.com/watch?v=wuewkiLmILY)

BUG: https://www.youtube.com/watch?v=xbtjK-MO-mU