samp-weapon-config
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No health lost when falling off a bike.
I tried ramming walls with an NRG in your server at about 150km/h. My character fell of the bike and made some ouch noises but didn't lose health at all.
It's worth mentioning the custom falling damage is still at an experimental stage.
I think the best way to solve corner cases in falling damage is to look in OnPlayerTakeDamage
and see if they take damage from falling but the custom falling damage logic doesn't detect it (i.e. by velocity and animation changes).