samp-weapon-config
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Player collision when dead
Would be cool to remove the player collision when performing the death animations.
Things I tried so far that failed:
- Spoofing object/vehicle surf with high velocity - rotation required and animations would look crazy
- Putting the player in an RC vehicle - animations are cleared and can't be applied after being put in the RC vehicle
I'm not sure if animations could be force-synced when in an RC vehicle. It's worth trying.