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Slotmap data structure for Rust

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It would be super helpful for storing structs containing a `slotmap` inside of things like [quick-cache](https://github.com/arthurprs/quick-cache) or similar!

Hello! In our project, we'd like to use `slotmap` for cases where we need to make sure, for security reasons, that keys will _never_ be reused over the lifetime of...