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Rust persistent data structures

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* [ ] `List` * [ ] `Stack` * [ ] `Queue` * [ ] `Vector` * [ ] `HashTrieMap` * [ ] `HashTrieSet` * [ ] `RedBlackTreeMap` * [...

enhancement
performance

I was experimenting with using a `RedBlackTree` as a priority queue and ended up with: ```rust let next_work = queue.first(); if let Some(k) = next_work { queue.remove_mut(k); } ``` It...

new-feature

- [ ] impl - [ ] utest - [ ] bench See https://arxiv.org/pdf/1312.4666.pdf

new-feature
new-data-structure

- [ ] impl - [ ] utest - [ ] bench See https://www.westpoint.edu/eecs/SiteAssets/SitePages/Faculty%20Publication%20Documents/Okasaki/jfp95queue.pdf

new-feature
new-data-structure

- [ ] BTreeMap - [ ] impl - [ ] utest - [ ] bench - [ ] BTreeSet - [ ] impl - [ ] utest - [...

new-feature
new-data-structure

This is bad because it involves more heap allocations and also more efford when `Vec`s need to expand. To not lose the ability to configure the branching factor this is...

performance