yeti
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:snowman: A general-purpose data-driven game engine with tools. Attribution based licensing.
We should [suppress AutoRun](http://msdn.microsoft.com/en-us/library/cc144204%28VS.85%29.aspx#suppressing) when a window is active and fullscreen.
Rather important, if say, the device that a game auto saves to is removed, and so on.
This requires me to build a "lot" of infrastructure to handle packages. [Sherpa](https://github.com/origamicomet/sherpa) will be that.
See https://github.com/origamicomet/yeti/commit/e643e73c5af6fadccee77b8905421a64a234300b#commitcomment-24126341
Basically just a resource with a shit tonne of dependencies. A package would look something like this: ``` javascript // We load our menu and gameplay code asynchronously. // See...