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Automagically use C Functions and Structs with the Lua API

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Hi! So I tried to use the files in a VS project and `lauto.c` is giving me compilation error whenever `void` is passed a parameter type. It says `incomplete type...

First, hat down for the tremendous and elegant work you made, life saving library 👍 I am trying to wrap my head against the **Birdie** example, but can one avoid...

``` for _, v in pairs(argtypes) do local fstring = fstring .. string.format(", %s", v) end ``` should be: ``` for _, v in pairs(argtypes) do fstring = fstring .....

I can register structs, but function registration doesn't work, I get preprocessor errors. Such as: ![image](https://github.com/orangeduck/LuaAutoC/assets/5081992/69ff739f-a5a9-45f1-8e3f-e690259b7a53) Also, is it possible to implement member functions for the struct types?

Hi! I am really new in lua. I don't uinderstand how to use the examples in a lua script I have a main.lua and want to use the functions in...