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Warhammer 40K DarkTide, FSR 3.1 reactive mask support

Open Harbi117 opened this issue 1 year ago • 2 comments

Thank you for this great mod. I'm using ( v0.6.6 final ) but I can't toggle the reactive mask option in this game, with ghosting on particles and effects

Can this problem be fixed? as the game uses official FSR 2.2 support, just like Dying Light 2 I can use your mod with the reactive mask in Dying Light 2 but can't toggle it in Warhammer 40K DarkTide

Harbi117 avatar Aug 15 '24 20:08 Harbi117

It can only be used if DLSS sends a mask to it, and only a few games have it

JohnnyJosda avatar Aug 16 '24 05:08 JohnnyJosda

ah noted, thanks

Harbi117 avatar Aug 16 '24 16:08 Harbi117